WILLLIAM INMAN
DEVELOPER PORTFOLIO
Welcome reader!
Thank you for taking the time to view my online portfolio! This is a place for me to display some of my finest research/works and I hope there will be something that catches your eye.
1
VIDEO GAME
![Logo_Screenshot.png](https://static.wixstatic.com/media/961866_9d66f35a1fc443e7a18437c0ff381f57~mv2.png/v1/fill/w_76,h_42,al_c,q_85,usm_0.66_1.00_0.01,blur_2,enc_auto/961866_9d66f35a1fc443e7a18437c0ff381f57~mv2.png)
![BeautyShot_FriendlyFarm.png](https://static.wixstatic.com/media/961866_03006aff538f4abebc6c955801c64030~mv2.png/v1/fill/w_76,h_42,al_c,q_85,usm_0.66_1.00_0.01,blur_2,enc_auto/961866_03006aff538f4abebc6c955801c64030~mv2.png)
![Gameplay1.png](https://static.wixstatic.com/media/961866_d64a53b0c7f74c6ba48aa59aaa318158~mv2.png/v1/fill/w_76,h_42,al_c,q_85,usm_0.66_1.00_0.01,blur_2,enc_auto/961866_d64a53b0c7f74c6ba48aa59aaa318158~mv2.png)
Networking & Architecture
Harvest Havoc is a UE5 built third-person over-the-shoulder PvP party game. Set in a variety of unique and interesting farms, multiple players compete against each other to earn the most coins from selling grown vegetables.
2
PLUGINS & GRAPHICS
![Game.PNG](https://static.wixstatic.com/media/961866_3687cc2a7fe5432db20d9ddd445503ee~mv2.png/v1/fill/w_76,h_46,al_c,q_85,usm_0.66_1.00_0.01,blur_2,enc_auto/961866_3687cc2a7fe5432db20d9ddd445503ee~mv2.png)
![SlateDesigner4.PNG](https://static.wixstatic.com/media/961866_c53a29d2eea041899f0965ffbab63dd2~mv2.png/v1/fill/w_76,h_44,al_c,q_85,usm_0.66_1.00_0.01,blur_2,enc_auto/961866_c53a29d2eea041899f0965ffbab63dd2~mv2.png)
![GraphicsProject.PNG](https://static.wixstatic.com/media/961866_29d3aad69f624a949ad34958f87a260b~mv2.png/v1/fill/w_76,h_75,al_c,q_85,usm_0.66_1.00_0.01,blur_2,enc_auto/961866_29d3aad69f624a949ad34958f87a260b~mv2.png)
SFML / Unreal Engine / OpenGL / Vulkan
I am a developer with a passion for creating well-structured architectures and low level engines / tools. All of my graphics experience involves the language of C++, featuring many promising coding practises and solutions to optimize the scalability of future projects (and games).
3
VIDEO GAME
![DD1.jpg](https://static.wixstatic.com/media/961866_dd871b77f93a4397ae8f7a500bcb000f~mv2.jpg/v1/fill/w_61,h_33,al_c,q_80,usm_0.66_1.00_0.01,blur_2,enc_auto/961866_dd871b77f93a4397ae8f7a500bcb000f~mv2.jpg)
![DD2.jpg](https://static.wixstatic.com/media/961866_36d46a9a76254eae8a65712d3a67d842~mv2.jpg/v1/fill/w_61,h_32,al_c,q_80,usm_0.66_1.00_0.01,blur_2,enc_auto/961866_36d46a9a76254eae8a65712d3a67d842~mv2.jpg)
![DD3.jpg](https://static.wixstatic.com/media/961866_e007898fa59f4b84860f4a385c3a4bd6~mv2.jpg/v1/fill/w_61,h_34,al_c,q_80,usm_0.66_1.00_0.01,blur_2,enc_auto/961866_e007898fa59f4b84860f4a385c3a4bd6~mv2.jpg)
UI & CHARACTER
DoubleDiver is a Unity built 2.5D arcade style co-op
game where you, and a friend, dive into a
previously unexplored blue hole.
During the expedition, you must share a length of tether connected to an oxygen tank, dodging dangerous sea creatures and obstacles along the way. As the water gets darker and more dangers appear.
How deep can the divers go before they run out of oxygen?